THE RULES
Know what you are joining.
What is scrap used for?
Unlock electricity, irrigation and industrial sorting at fixed prices through /electric. Scrap also goes into component crafting and a repair service for found weapons you do not know how to craft. Repair materials and normal maximum-condition wear still apply. Found Classic blueprints are free to study.
What can I do with duplicate blueprints?
Keep or trade them. Identical blueprints stack. Recycle unwanted plans for scrap, or exchange 10 identical plans for a different blueprint in the same family and power tier through /bpexchange or the panel. The result may be a recipe you already know; you cannot reroll directly into a higher tier.
Do I need a crafting panel?
No for the main progression: use STUDY in your inventory within 3 metres of your TC-authorized T1, then craft in the normal Rust menu anywhere in that TC area. The T1 costs 500 wood + 100 metal fragments, with no blueprint fragments. Survival basics remain craftable outside your base. /panel explains the rules and optional services.
Which monuments are on the 3000 map?
Launch Site, Military Tunnels, Dome, Train Yard, Water Treatment, Satellite Dish, lighthouses, gas stations, supermarkets, warehouses, quarries and caves. Puzzle doors stay open; no keycards or fuses. Military Tunnels keep native scientists and four additional entrance/surface guards.
What has been removed?
No Outpost, Bandit Camp, harbours, oil rigs, underwater labs, metro or modern military monuments. No cars, bikes, motorcycles, rideable horses, boats, trains or helicopters. Bradley is disabled. Scientists remain only at Military Tunnels.
Farming, electricity and backpacks
Farming and automation are supported through the scrap-funded utility catalogue. Electrical devices use real wiring and power; legacy turrets work without power. The small backpack is craftable from the start in your base, and the large backpack can be found as loot. New weapon loot has at least 50% condition.
Is this an old Rust client?
No. This is an old-school blueprint-hunt interpretation on the current Steam client, with current combat, anti-cheat and terrain. The curated item set follows the 2017/early-2018 direction, with selected additions such as the jackhammer, backpacks, farming and electricity. It is not an exact restoration of a historical build or loot table.
Wipes and paid bonuses
The announced Classic full wipe is 6 September at 14:00 Paris: a different map, fresh characters and blueprints reset. Future Classic wipes will be announced separately; the old Duo Tuesday/Saturday schedule does not apply. No x2 kits, paid resources, catch-up rewards or AI-director events are loaded on Classic. MAIN remains separate.
Feedback and help
Join Discord and describe the item, action and any error text. Include your location for map issues. The map is discovered progressively in game; use communication to recognise your teammates.
6 SEPTEMBER / CURRENT FULL WIPE
3000 metres. Launch Site included.
The exact generated map has been checked, not just the seed: 6477305 · 3000. Launch Site and Military Tunnels are present, with the same Classic puzzle and loot adjustments. This is the map now running on Classic after the full wipe.
A normal seed preview may not match this filtered map. Only an image exported from this actual map should be treated as its layout.